Wednesday 24 November 2010

CAMERA SHOTS

JUMP CUTS
The 30° rule is a basic film editing guideline that states the camera should move at least 30° between shots of the same subject. This change of perspective makes the shots different enough to avoid a jump cut. Too much movement around the subject may violate the 180° rule.
30 DEGREE RULE
When you break this rule you have a jump cut. this means you move the camera at least 30 degrees so the audience move also.

JUMP CUTS IN MUSIC VIDEOS
Jump cuts are often used in music videos for specific effects. This is to jar the audience and makes the audience aware that they are watching a music video. if they use a jump shot in a narrative it looks unreal and fake.
DEGREE RULE
The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line. The new shot, from the opposite side, is known as a reverse angle.

GRAPHIC MATCH
When there is a cut to something very similar in size shape and colour. often used it music videos, it creates links between shots.

MATCH ON ACTION SHOT

Match on action technique can preserve temporal continuity where there is a uniform, unrepeated physical motion or change within a passage. A match on action is when some action occurring before the temporally questionable cut is picked up where the cut left it by the shot immediately following. For example, a shot of someone tossing a ball can be edited to show two different views, while maintaining temporal continuity by being sure that the second shot shows the arm of the subject in the same stage of its motion as it was left when cutting from the first shot.


LOW ANLGE SHOTS
In music videos, a low-angle shot, is a shot from a camera positioned low on the vertical axis, anywhere below the eyeline, looking up.










HIGH ANGLE SHOT
In music videos, a high angle shot is usually when the camera is located above the eyeline.

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